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Author / WWW | Name / Download | Plugin Type |
Obsidian Entertainment, Inc. | Expotron Exporter v1.0.0.1 441 KB |
Import / Export |
Compiled / Description | ||
09.05.2007 Allows you to export meshes (*.MDB files) and skeletons (*.GR2 files) for use in Neverwinter Nights 2. |
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Author / WWW | Name / Download | Plugin Type |
Imagination Technologies Ltd. | PowerVR Exporter v1.04 (Build 2.00.20.1684) 585 KB |
Import / Export |
Compiled / Description | ||
27.04.2007 This plugin outputs 3D data for use inside your C language application in the easiest and fastest way possible. This version replaces the old exporter and contains a lot more functionality. The files generated by the PVRExporter are 'include' files that you can compile with your own application. |
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Author / WWW | Name / Download | Plugin Type |
Crytek GmbH | Cry Exporter v1.0.0.1014 31.9 MB |
Import / Export |
Compiled / Description | ||
09.03.2007 Exports scene information from Max to the proprietary CryEngine formats, as used in FarCry. It allows you to export the following types of information: - Bone animation and Biped data (*.CAF files) - Geometric information (*.CGF or *.CGA files) |
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Author / WWW | Name / Download | Plugin Type |
Roman Dzieciol | Unreal3DExport Beta 0 34.6 KB |
Import / Export |
Compiled / Description | ||
01.03.2007 This plugin lets you export Unreal Engine vertex animations. There are other utilities for doing this but their workflow is either unacceptable or unreliable. This plugin simplifies the exporting procedure. |
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Act-3D B.V. | Quest3D Exporter v0.2.15 1.15 MB |
Import / Export |
Compiled / Description | ||
02.02.2007 This plugin exports a scene from Max directly to the Quest3D v3.6 file format (.CGR file). It includes support for hierarchy export, animation, alpha blending, multi-maps, smoothing groups and vertex colors. |
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Author / WWW | Name / Download | Plugin Type |
The Creative Assembly | CAS Exporter v3.88 743 KB |
Import / Export |
Compiled / Description | ||
12.12.2006 The CAS exporter is used for exporting models and animations from Max to the file format used in Rome:Totalwar for mesh and animation. Medieval II: Totalwar uses the .CAS format for all unit and siege animations, as well as .CAS mesh format for strategy map models (units, buildings, features). |
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Author / WWW | Name / Download | Plugin Type |
Monte Cristo Games | City Life Exporter / Importer v2.031 22.8 MB |
Import / Export |
Compiled / Description | ||
09.12.2006 Part of the City Life Toolset, these plugins enable you to export and import models for City Life, a 3D city building simulation. |
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Author / WWW | Name / Download | Plugin Type |
Gregory Jan | G3D Exporter v1.0 6.27 MB |
Import / Export |
Compiled / Description | ||
01.12.2006 The G3D exporter is used to export scenes, lights, animations, bones, materials, shaders, physics from Max to the G3D game engine. |
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Author / WWW | Name / Download | Plugin Type |
Clockstone Software | RTX Export v2.11 127 KB |
Import / Export |
Compiled / Description | ||
27.10.2006 RTX export is an extended ASE exporter for Max. It has a lot of enhancements, the most interesting for most users may be a fully working Biped, Physique and Skinning export. In addition to the standard ASE features it implements following stuff: - Local transform matrices and vertices - Skinning - Physique, biped - Bones, biped-bones - Target nodes - Light color animation - Visibility animation - Camera FOV animation - Visibility information - Atmospheric (StdFog) export - Morph modifier - User properties - Map animation (UV offset, UV tile, UVW angle) - Fog color animation - Light attenuation parameter animation - Material ambient/diffuse/specular/selfillumation color animation - Optimizing texture coordinates - BoneInitTM calculation for mirrored bones - PivotTM (object offset transformation) |
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Author / WWW | Name / Download | Plugin Type |
Eagle Dynamics | LOMAC Tools v3.0 932 KB |
Import / Export |
Compiled / Description | ||
25.10.2006 LOMAC Tools are for converting your Max models to the *.LOM file format used by LockOn - Modern Air Combat. |